Quests
If missions are an adventurer's trade, quests are the story. They're given by the city's characters (NPCs): tasks with meaning, often in chains, with rewards and fragments of lore.
How they differ from missions
Missions are repeatable and about efficiency: take one, take a risk, get the loot. Quests are about content: they move you through the story, introduce the city and its people, and often unlock what you'd never see otherwise.
Rewards
Quests grant fame, experience and items — and sometimes lore notes and hints about Alklika's secret. Quest chains respect your progress: the further you go, the more interesting the reward and the deeper the story.
Tip
Check in with NPCs regularly — available quests change as you grow. It's not just useful; it's the only way to piece together the story of Alklika.