Fame and ranks
Fame is the measure of your mark on Alklika. It accrues from actions and sets your rank. Here are the exact thresholds, how much each action gives and why the gain slows over time.
Ranks and fame thresholds
| Rank | Fame required |
|---|---|
| Newcomer | 0 |
| Citizen | 500 |
| Adept | 2,000 |
| Master | 6,000 |
| Sage | 18,000 |
| Keeper | 50,000 |
| Archon | 120,000 |
| Legend | 300,000 |
| Mythic | 1,000,000 |
| Eternal | 3,000,000 |
| Ancient | 10,000,000 |
Rank affects, among other things, your max energy (+7 per step up to Legend).
How much an action gives (base)
| Action | Base fame |
|---|---|
| Mission (success) | tier × 8 (8…40) |
| Travel | tier × 8 |
| Education | level × 8 |
| Duel win | 20 |
| Draw / loss | 2 / 3 |
| Craft | 3 |
| Quest | 50 |
| Daily task | 20 |
| Weekly task | 100 |
| Achievement | 30 / 100 / 300 / 500 (by rarity) |
| Event | 200 / 500 / 1000 / 2000 |
Even a failed mission and a PvP loss give a little — participation is always noted.
Diminishing returns
Actual fame per action = round(base × factor), where factor = 100 / (100 + fame^0.38). The more fame you have, the smaller the share of the base — the road to Legend stays long by design, not by a wall.
There's a floor by zone so any action gives something:
- early game (fame < ~20k) — no less than 1;
- mid game (~20k–530k) — no less than 2;
- endgame (> ~530k) — no less than 4.
Takeaway
Don't "farm fame" for the number — it accumulates on its own from purposeful play. The richest sources are quests (50), weekly tasks (100), achievements and events. The steady base is missions and daily tasks. At large numbers, switch to big one-off sources: due to diminishing returns, small actions give less and less.